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Mind Over Matter: A New Take on Old-School Psionics Wargame

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Mind Over Matter: A New Take on Old-School Psionics WargameMind over Matter details two alternative psionic systems for use in OSR games. The first is a variation of the standard psionic system found in both AD&D 1e 23 as well as some third party projects, with the exception being that instead of psionic points powers are used by activation rolls. This is an attempt to make it easier and faster to run, especially as a Referee. Characters have the ability to improve their chances with their activation rolls by

Dark Alley

These tiles have special abilities on them

NEON colors used for back design AND faces

Rules-light mechanics based on Breathless

Only Randolph Carter and perhaps Kuranes before him know where the Black Galleys go

you might just be able to salvage the operation

This is a new edition of Hibachi (not an expansion)

the Dungeon Master has unearthed a book of magical curses

which will lead to the culprit

While such a formation might seem immune to cavalry

Who decides this

his obsession consumes and transforms him

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